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How long do you draw?Some people asked, so...
I've started drawing back when I was 12. I didn't had a PC at that time, and all my drawings were with black HB pencil, but clearly remember drawing characters from Disney's Saturday Morning Cartoons when they first aired (yes, I'm that old) - Princess Jasmine and Bonkers were among them. None of those drawings survived till this day, for better or worse.
When I've assembled my very first PC, I don't really cared about trying to draw with it, since it only supported 256 colours (486DX 45MHz, 8 Mb of RAM, 1 Mb VLB video card, 128 Mb hard drive, SoundBlaster AWE-32) and couldn't run any "real" drawing software properly. I had no idea I could get a copy of GrafX2 and actually draw some cool pixel stuff, because, well, there literally was no internet in my town at the time, and the most of software I had come on various floppy disks from various sources.
When I've assembled my second PC in 2001, I've also got a copy of Paint Shop Pro 7 as a gift from my chil
Please unwatch me...if you were thinking watching me would give you some privileges over requests. If you are annoyed by Russian comic translations I'm doing on the regular basis. If you were expecting me to be the new iLifeLoser/OTL - I'm not that experienced and my capabilities are very limited by both health problems and unstable internet connection.
I'm constantly checking how many views/favs my every work gets and comparing the number with the amount of watchers. And guess what? About 3/4 of them don't gives a blip.
I don't want to be a burden to anyone, so I would be extremely grateful if you'd leave me alone, please.
Do you do requests?Last updated: 2014/08/31
Requests are on hold before I'll go thru the current batch.
The thing is most of people haven't specified what they want, so I would really appreciate if they'll do it here.
Please, don't request anything if you are not mentioned in this list.
Requests from my friend list and watchers, on the other hand, are welcome, but please take into consideration the batch and the fact that I only can draw a single image per day. It's physically impossible for me to draw and actually finish two or more.
Keep in mind the requests aren't commissons, which means I'm free to change the character design (especially if you picked up an ACID colour palette) and mix two or more requests into single work (usually a comic). If I won't like your character, it will be refused. Simple as that.
I don't do Rule 34 (innocent hugs and flirty gestures are welcome, but no anatomically correct things - I don't want my dA account to be su
If the blog doesn't crash, it lags. Horribly. So horribly you're unable to instantly close its freakin' tab!
I won't even mention how ridiculously long it takes for me just to make a post there, because HTTPS is slow as slug on my connection. Add crashing and lagging browser and you'll get the idea.
SoundCloud goes there too.
I don't have an alternative. I'd use Opera 12 (15 and later are based on Chrome), but it's no longer supported by retards who wrote JQuery and other crappy frameworks used by the above-mentioned sites, and the Chrome is not a browser - it's a crippled non-configurable piece of shitty spyware (Proxy settings taken from Internet Explorer, which doesn't allow to
Damn you, UbisoftGood news, everyone. The recently released Ubisoft's game called "Child of Light" uses SRW lock thread functions, which are available under Vista, 7, 8, 8.1 and Wine.
This means I'm not able to play it, because my workstation, which I've set up and fine-tuned ever since to the perfection, works under XP SP3.
I've found a way to overcome it, though. Yet it won't be easy. I need to compile this piece of code from ReactOS...
...into separate .dll and correct import table of ChildofLight.exe so it would call my new library for SRW lock functions instead of kernel32.dll.
This is the lesson, kids. Microsoft could implement those tiny 20kb of code into their Windows XP kernel with any update effortlessly without any compatibility issues, but they decided not to. Guess why? Because they want you to have NSA-approved DRM-p
Slowly taking care of requestsSorry, folks. This week wasn't the easiest one. I literally had no power to handle any drawings at all, and slowly came into my senses just a few hours ago.
I'll try to draw the things you've requested, so please be patient.
They killed itThere's nothing exciting about the end of Season 4.
In fact, it's a HUGE disappointment. Hasbro struggles to make it into dumb kiddies show, just like DBZ and Naruto are (yes, I hate them, sue me). The feeling of a fairy tale was shattered when "Love Is In Bloom" was released. A pop song in a fairy tale? You've gotta be buckin' kidding me. The pieces left of fairy tale were crushed by Celestia's plane revelation and further covered in crap of smelly teen spirit in EG.
By destroying Twilight's Library they gave a message - "don't read books, burn them". "Don't live in a house made of tree - live in a lifeless soulless plastic castle." And more importantly - "BUY OUR TOYS!!"
I can see how lots of people were disappointed by the series, but more of all I've disappointed by decisions the writers did. It looks like nobody actually cared about the integrity of the world's foundation. It's extremely far from being solid, but now it's a total disaster with vast amount of plot holes
Interview with Matt (Fractorium dev)
First of all , please introduce yourself to the community.
My name is Matt. I’m 35 and I live in San Diego, California, United States with my wife. I graduated with a Bachelor’s degree in computer science in 2001 and have been working ever since writing software. This project was done outside of my full-time job as a senior software developer.
And, of course, tell us about your software.
My project has several pieces and can be found here:https://github.com/mfeemster/fractorium/wiki
Before I give the details, I’d like to preface it by saying this is beta software, so you might find bugs or things that you don’t like. Rather than reject it, I would really appreciate feedback so I can incorporate good ideas into future releases.
With that out of the way, here it is:
Ember - A rewrite and redesign of the original flam3 code in C++. In addition to the rewrite, several bu
MGR: Pokemon Ruby/Sapphire/EmeraldRequested By vanillaanais723
Pokemon Ruby/Sapphire/Emerald (GameBoyAdvance)
Pokemon Ruby and Sapphire is the 3rd Generation of the Pokemon series for the GBA. So the game starts out as your typical Pokemon game: You first choose your gender. You warp into the game into a moving van, so as you may have guessed, you're moving into a new home. After a lot of talking and meaningless tasks you see Professor Birch, the professor of the Hoenn region, getting chased by a Poochyena. He tells you to grab a Pokemon out of his parcel and help. So your starters are Torchic, Mudkip, and Treeko. After you save him he allows you to keep the starter you chose. So now that you have a Pokemon, you venture out into the world to *spoiler* beat all 8 Pokemon Gyms with type themes, TAKE DOWN (get it? Take down... it's a Pokemon move... it was a pun...) Team Magma and Team Aqua, and beat the Elite Four and Champion. So that's the story, it's pretty rep
MGR: Sonic The Hedgehog 2Sonic The Hedgehog 2 (SegaGenesis, PS2- SonicMegaCollection, etc)
The second installment in the Sonic series. So without any hold up, I'll start with the story. Dr. Robotnik has returned to get his revenge on Sonic by capturing the animals again, and building something called the "Death Egg" (Parody of the Death Star from Star Wars). So Sonic needs to stop Robotnik, with the help of his new sidekick Miles (Dats my name ). So simple story, but new and Sega added a new main character! Next up is the Gameplay. Same as before, all you have to do is make sure you have a ring(s) so if you get hurt by a Badnik you won't die. Also if you are stuck/stay in a level for too long, 10 minutes to be exact, you'll die and lose a life. But as most games do, the difficultly raised as you progressed. But they added a new technique! The spin dash! That's the only difference. Also, if you have a s
2048: Colossal Edition GameHere's a link to my self made 2048: Colossal Edition game...
MGR: Sonic The Hedgehog(1991)Sonic The Hedgehog (SegaGenesis, PS2- SonicMegaCollection, Xbox360/PSP-Sonic's Classic Collection, etc)
This is the first game in the Sonic the Hedgehog game series. Being one of my favorite games, I'll be very in detail with it! So the story first, Sonic is super-sonic blue hedgehog that can run really fast. He one day noticed that the animals were getting kidnapped by none other than the Dr. Ivo Robotnik! He was using them to power his robot minions, Badniks. So Sonic had to put a stop to this and free all the animals! Not much of a story but it's very memorable and simple to understand. But trust me, the gameplay was the main attraction to the game! Speaking of Gameplay, the gameplay was unique, the first to do this in videogame history, but some compare it to Super Mario Bros (NES), I LOVED and still love the gameplay, this game has a soft spot in my heart, it was the first game I ever finished and completed. All you have to do is make sure you have a ring(s) so if you get hurt by
I need heelp!!Okaaaayz!
So long story short...I've seen allot of people use paint tool Sai and So I wanted to get to know this program...well After I installed it and started a canvas I start messing around with the controls. Well I have a few questions for people who use Sai and such! And If you could please do so, I'd love it...Tell anyone you know who uses Sai about this Journal! Thanks
Honestly, I just need a little more experience...But I wanna learn about through someone who has experience first hand or just through a Skype Screen share or something...
My current issues with Sai are
I cant seem to get the lines straight or curved...even when pasting a reference or a copy of what I want to draw in the background to trace...
(I dunno if I'm an old man or what but it seems like I draw zig-zag-swirly-lines... )
Even after setting the stablizer to it's highest it still seems...bleh! Uglyyy!!
Someone, anyone, please heeelp!
30 day adventurer's guide to biomesAnnouncing the adventurers guide to minecraft biomes
basically I'll make 30 pictures,one or three a day,about my journey across the many biomes of the minecraft world.Won't that be exciting!
more updates on this will be in the pictures I make.
MMD Nyotalia Model help pleeaase?I'm sorry, I know I'm probably breaking a rule but can someone please tell me the password to, link to download, or share 1p&2p Nyo America by Rocco, 1p&2p Nyo Russia and Nyo Belarus by Usapon TT^TT. I know there community only but I will do anything for these models. Please help? Q^Q
Real reasons to not buy SYSTEMAX's Paint Tool SAIAs a software (reverse) engineer and an advanced PC user, I've worked with numerous graphical editors (and the software in overall).
The SYSTEMAX's Easy Paint Tool SAI was one of the interesting tools to use, and even though I still use it for my personal illustrations and even created an SAI Tweaker application, I consider it extremely crippled compared to OpenSource graphical editors, GIMP and MyPaint.
The reasons are quite simple - even in "full" version SAI has numerous artificial restrictions which make it virtually unusable:
* you can't have more than 64 brushes (if you are actively drawing in different styles, this will shortly become a major problem)
* you can't create more than 255 layers (if you were drawing assets for a game or an complicated interface templates - welcome to hell)
* lack of proper configuration (tweaking number of available swatches (did you knew you can actually have up to <b wytiwyg="1">
five hour energyi suppose
last week was only an aftershock
of the earthquake you were before.
this place used to vibrate
with metal strings and melodic,
testimonies to life,
emitting coffee-scented moods
and the burn of it too.
i had memorized the
sounds of silence,
i couldn't help but relish it.
no longer had i known
the sounds of folk
and scent of mocha-
you became nothing more
than an echo of the laughter
i so desperately needed to hear again.
then the echoes got louder,
bouncing ferociously off the walls
to be made manifest
i walked into your room
expecting exactly what i found-
an unmade bed,
and an empty beer
(the one that you insisted you needed
just days ago).
i pressed my nose
into the pillow
for incense and cologne and starbucks
to penetrate my mind
and thinking fervently
i already know
what a clean sheet smells like."
how strong an aftershock can be,
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scheinbar is a much-loved and well-known deviant. Just one look at her gallery, filled with enchanting photography, will have you mesmerized. A deviant for over 7 years, Christiane can always be found posting inspirational features as well as regularly commenting on other deviations and encouraging and empowering her fellow deviants. We are inspired and insist that you too stop by and congratulate ... Read More